Land of the rising sun mod [RSM]

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VENNONETES
view post Posted on 10/3/2013, 13:24     +1   -1




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Vi presento questa mod di Iutland (quello di La Montée de l'empire di ntw) per shogun2 (ROTS, S2 & FOTS).
E' solo la seconda versione, ma i cambiamenti sono già notevoli!
List of Changes version 0.8 Beta:

Campaign play:
Tax levels are edited to improve tax income slightly
Ships campaign map travel distance per turn reflects their actual combat speed with some exceptions
Realm divide effect changed so it decreases over time. The result is that the other factions will “hate” your faction less over time. This implementation needs some objective feedback!
Diplomacy effects changed in general
City garrisons are now larger in size (Sengoku, RotS and FotS)

Battle play:
Alternative Clan Colors (ACC) mod v. 59h integrated in RSM 0.8- Thanks to Demokritos for allowing me to use his mod!
Light Infantry (FotS) have light infantry behavior
Kantana equipped units now features scabbards. This change is inspired by the Saya mod from weirdoascensor
Cavalry equipped with Kantana as primary weapon also features Yari as secondary weapon
Spear and Polearm equipped units can form spear square formation
Most FotS rifle units are now equipped with Bayonets as melee weapon and are also able to form Square formation. This change is inspired by the Bayonet mod from IGdood. The Rifle+Bayonet units have also received a melee bonus against cavalry.
“Elite” FotS units with Bayonets have Banzai ability.
Matchlock equipped units etc. have rank fire ability.
Equipment and Sashimonos/backpacks versus units have been changed in general for uniformity and appearance.
Sengoku naval cannons have been differentiated slightly (Mori ships have better cannons).
Shogunate Guard and Imperial Guard uniform colours edited per request.

The following new units have been added to Sengoku campaign (see post #2 for images):
Nagamaki Samurai (normal unit size)
Oda Nagamaki Samurai (larger unit size)
Elite Nagamaki Samurai
Elite Yari Samurai
Peasant Yari Ashigaru (spear)
Mochi Yari Ashigaru
Peasant Naginata Ashigaru
Naginata Ashigaru

List of Changes version 0.7 Beta:

Campaign play:
Campaign AI should be more challenging than vanilla. Play at Normal or Hard.
Unit upkeep lowered slightly
Increased unit recruitment time
Elite/Special units can be recruited at a lower building tier than before
Unit quality vs. building tier is edited
Some unit caps are edited
Building costs lowered significantly
Campaign map movement speed differentiated and increased
Research speed increased
Added 22 new loading screens for all campaign types
Campaign map borders are no longer visible
Technology effects are edited
Building effects are edited
Traits effects are edited

The Black Ship can now be recruited by all factions regardless of Religion. The ship is equipped with a Portuguese crew.

Custom made Nanban Infantry and Nanban Cavalry are recruitable by all factions (Sengoku campaign) regardless of Religion. The uniforms are made by BullGod.

Fall of the Samurai (FotS)/Boshin campaign features the following custom made units:
Canon obusier de 12 (all factions)
Canon obusier de 12 (all factions)
Canon de 4 La Hitte (all factions)
Canon de 12 La Hitte (all factions)
20 pounder 16 cwt Armstrong gun (all factions)
20-pounder Parrott Gun (all factions)
U.S. Cavalry (US)
U.S. Army Rangers (US)
Royal Hussars (UK)
Rifle Brigade (UK)
Chasseurs á cheval (FR)
Voltigeurs (FR)

Battle play:
Battle AI is modded to match a more realistic gameplay (IMO at least)
Battle morale, movement speed, fatigue etc. is edited
Projectile range, reload time, power, trails and in some cases trajectory are edited
More projectiles are added to diversify the land forces equipment and naval cannons
FotS land units are equipped with different rifles, based on historical references as much as possible
FotS land unit uniforms and colours are reworked on a broad scale, based on historical references as much as possible
Sengoku and Genpei unit uniforms are reworked on a broad scale, which should make them look more interesting and appealing than the typical vanilla uniforms
Western units only use European/American style weapons (Sengoku and FotS)
Western naval units only features western crews (uniform colours cannot be edited right away though)
Naval unit battle movement speed and turning rate differentiated, based on historical references as much as possible and should be more realistic now
Ironclad armour edited, based on historical references as much as possible and should be more realistic now
FotS naval unit cannons are differentiated, based on historical references as much as possible and should be more realistic now
Naval bombardment settings (FotS) are edited


Qui metto alcune pic dove vedete in breve cosa è cambiato a livello grafico :)

I marinai della "nave nera"


I marinai delle navi di Fots


Marinai inglesi, americani e francesi di fots


Archibugieri e cavalleria nanban


Eroe con Katana ed eroe con Yari


img.down_



Pagina Total War Center della mod


Edited by VENNONETES - 18/4/2013, 15:38
 
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VENNONETES
view post Posted on 18/4/2013, 14:38     +1   -1




Aggiornato con la 0.8 beta =)
 
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1 replies since 10/3/2013, 13:24   227 views
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